Selected Publications

Please note the copyright to the final versions of these papers have been transferred to the respective publishers. See the relevant publisher's website for details.

Refereed Conference Publications

  1. J. Chhugani and S. Kumar. Geometry Engine Optimization: Cache Friendly Compressed Representation of Geometry. ACM Symp. on 3D Interactive Graphics, 2007. pp 1-8.
  2. Y.Chen, J.Cohen and S.Kumar. Visualization of Time-Varying Curvilinear Grids Using a 3D Warp Texture. Vision, Modeling, and Visualization 2005 (10th International Workshop). pp 91-99.
  3. B.Purnomo, J.Bilodeau, J.Cohen and S.Kumar. Hardware-Compatible Vertex Compression Using Quantization and Simplification. ACM SIGGRAPH/Eurographics Symposium on Graphics Hardware, 2005. pp 53-61.
  4. B.Purnomo, J.Cohen and S.Kumar. Seamless Texture Atlases. Eurographics/ACM SIGGRAPH Symposium on Geometry Processing, 2004. pp 67-76.
  5. J.Cohen, D.Snyder, D.Duncan, J.Cooper, D.Hahn, Y.Chen, B.Purnomo, J.Graettinger and S.Kumar. iClay: Digitizing Cuneiform. 5th International Eurographics Symposium on Virtual Reality, Archaeology, and Cultural Heritage. 2004. pp 135--143.
  6. S. Kumar, D, Snyder, D. Duncan and J. Cooper. Digital Preservation of Ancient Cuneiform Tablets by 3D Scanning. 3-D Digital Imaging and Modeling, 2003. pp 226-233.
  7. J. Chhugani, S. Vishwanath and S. Kumar. ISOSLIDER: A System for Interactive Exploration of Isosurfaces. IEEE/Eurographics Visualization Symp., 2003. pp 259--266.
  8. J. Chhugani and S. Kumar. Budget Based Sampling of Parametric Surface Patches. ( ACM 3D Interactive Graphics 2003)
  9. J. Leven, J. Corso, S. Kumar and J. Cohen. Interactive Visualization of Unstructured Grids Using Hierarchical 3D Textures. IEEE/SIGGRAPH Symp. Volume Visualization, 2002. pp 33-40.
  10. J. Chhugani and S. Kumar. View-Dependent Adaptive Tessellation of Parametric Surfaces. ACM Symposium on 3D Interactive Graphics, 2001. pp 59--62
  11. M. Pop, W. Huang, G. Barequet, C. Duncan, M. Goodrich and S. Kumar. Efficient Perspective-Accurate Silhouette Computation. ACM Computational Geometry. 2001. pp 60--68.
  12. S. Kumar. Robust Incremental Polygon Triangulation for Fast Surface Rendering. WSCG 2000: The 8-th International Conference on Computer Graphics, Visualization and Interactive Digital Media, Czech Republic, 2000.
  13. S. Kumar. Interactive Tessellation of Triangular Bèzier Surfaces International Conference on Vision, Graphics and Image Processing, New Delhi, India, 1998. pp 200--207.
  14. S. Kumar. Preventing Cracks in Surface Triangulations, Chimera '98: 4th Symposium on Overset Composite Grid & Solution Technology, Baltimore, MD, 1998. pp 40--47.
  15. G. Barequet and S. Kumar. Repairing CAD Models. Proc. IEEE Visualization, Phoenix, AZ, Oct 1997. pp 363--370. (See expanded journal version)
  16. S. Kumar, D. Manocha, H. Zhang and K. Hoff. Accelerated Walkthrough of Large Spline Models. Proc. ACM Symposium on Interactive 3D Computer Graphics, Providence, RI, April 1997. pp 91--101.
  17. S. Kumar, S. Krishnan, D. Manocha and A. Narkhede. High Speed and High Fidelity Visualization of Complex CSG Models, Visualization and Modeling, eds. R. Earnshaw, J. Vince and H. Jones, Academic Press, 1997. pp 203--222.
  18. S. Goddard, S. Kumar and J. Prins. Connected-Components algorithms for Mesh-Connected Parallel Computers, Parallel algorithms. DIMACS Series in Math. and Theoretical Computer Sc., v30., ed. Sandeep Bhatt. Academic Press, 1997, pp 43--58.
  19. S. Kumar, C. Chang and D. Manocha. Scalable Algorithms for Interactive Visualization of Curved Surfaces, Supercomputing, Pittsburgh, PA, 1996. ( won best student paper award)
  20. S. Kumar, D. Manocha, B. Garrett and M. Lin. Hierarchical Back-Face Culling, Eurographics Workshop on Rendering, 1996. pp 231--240. (See expanded journal version)
  21. S. Kumar and D. Manocha. Hierarchical Visibility Culling for Spline Models. Proc. Graphics Interface ( nominated for best student paper award), Toronto, Canada, 1996. pp 142--250.
  22. S. Krishnan, S. Kumar and D. Manocha. Representation, Boundary Computation and Fast Display of CSG Models using NURBS primitives. Proc. 1996 IFIP Workshop, 1996 (invited publication).
  23. S. Kumar and D. Manocha. Dynamic Mesh Generation for Parametric iso-Surfaces. Proc. 5th international conference on Numerical Grid Generation in Computational Fluid Dynamics and Related Fields, Starkville, Mississippi. April 1996, pp 303--312.
  24. S. Kumar, D. Manocha and A. Lastra. Interactive Display of Large-Scale NURBS Models. ACM Symp. Interactive 3D Graphics, Monterey, CA, 1995, pp 51--58. (See expanded journal version)

Journal Publications

  1. J. Chhugani, B. Purnomo, S. Krishnan, J. Cohen, V. Subramanian, D. Johnson and S. Kumar. vLOD: High-Fidelity Walkthroughs of Large Virtual Environments. IEEE Trans. Visualization and Computer Graphics 11(1), Jan/Feb 2005, pp 35-47.
  2. S. Kumar, D. Manocha, B. Garrett and M. Lin. Hierarchical Back-Face Culling, Computer & Graphics, 23(5), pp 681--692, 1999.
  3. G. Barequet and C. Duncan and S. Kumar. RSVP: A Geometric Toolkit for Controlled Repair of Solid Models IEEE Trans. Visualization and Comput. Graphics, 4(2), pp 162--177, 1998.
  4. S. Kumar, S. Krishnan, and D. Manocha. Interactive Display of Large Solid Models for Walkthroughs. IEEE Computer Graphics and Applications, March 1996, pp 9--11,
  5. S. Kumar, D. Manocha and A. Lastra. Interactive Display of Large-Scale NURBS Models. IEEE Trans. Visualization and Comput. Graphics, 2(4), 1996, pp 323--336.
  6. S. Kumar and D. Manocha. Efficient Rendering of Trimmed NURBS Surfaces. Computer-Aided Design 27(7), 1995. pp 509--521.

Recent Technical Reports

  1. [TR# JHU-CS-GL02-01] S. Kumar. sLIB: A Comprehensive Renderer for Parametric Surface-Models. (In review for journal)
  2. [TR# JHU-CS-GL02-2] J. Chhugani, B. Purnomo, S. Krishnan, J. Cohen and S. Kumar Scalable Walkthrough of Massive Models. (In review for refereed conference)
  3. [TR# JHU-CS-GL-03-2] J. Chhugani, S. Vishwanath and S. Kumar. Iso-surface exploration. (In review for refereed conference)
  4. M. Pop, W. Huang, G. Barequet, C. Duncan, M. Goodrich and S. Kumar. Efficient Perspective-Accurate Silhouette Computation. (In review for journal)