COL781: Computer Graphics

II Semester 2022-23

Course Description

This course provides a broad introduction to the fundamentals of computer graphics. It will start from the key theoretical and mathematical foundations and build up to practical implementation of complete graphics programs, with a focus on both real-time 3D rendering and high-quality offline graphics. A range of topics in the main areas of modeling, rendering, and animation will be covered.

Content: Foundations: rasterization, transformations in 2D and 3D, homogeneous coordinates, perspective projection, visibility, texture mapping. Modelling: polygon meshes, Bezier curves and surfaces, subdivision surfaces, mesh processing, geometric queries. Rendering: radiometry, shading models, the rendering equation, path tracing. Animation: skeletal animation, skinning, mass-spring systems, time integration, physics-based animation.

Textbooks: No textbook is required, but it is recommended to have one of the following as supplementary reading.

Prerequisites: COL106 or equivalent. Familiarity with C++ programming and basic linear algebra is assumed.

Evaluation

The above grading breakdown is tentative and subject to change.

Grading: Following institute policy, a minimum of 80% marks are required for an A grade, and minimum 30% marks for D.

Late policy: TBA

Audit policy: A minimum of 40% marks is required for audit pass.

Attendance policy: Attendance lower than 75% may result in a one-grade penalty (e.g. A to A–, or A– to B).

Collaboration policy: Adapted from Dan Weld’s guidelines, via Mausam:

Collaboration is a very good thing. On the other hand, cheating is considered a very serious offense. Please don’t do it! Concern about cheating creates an unpleasant environment for everyone. If you cheat, you get a zero in the assignment, and additionally you risk losing your position as a student in the department and the institute. The department’s policy on cheating is to report any cases to the disciplinary committee. What follows afterwards is not fun.

So how do you draw the line between collaboration and cheating? Here’s a reasonable set of ground rules. Failure to understand and follow these rules will constitute cheating, and will be dealt with as per institute guidelines.